Published onJuly 12, 2019OpenGL Rendering PipelineOpenGLRendering Pipeline is the sequence of steps that OpenGL takes when rendering objects.
Published onJuly 5, 2019OpenGL LibrariesOpenGLThe first thing we need to do create stunning graphics is to create an OpenGL context and an application window to draw in.
Published onJuly 2, 2019C++ CV(const and volatile) type qualifiersCPPbeing declared or of the type being named.
Published onJuly 2, 2019C++ Reference DeclarationCPPDeclares a named vairable as a reference, that is, an alias to an already-existing object or function.
Published onJuly 2, 2019C++ Storage Class SpecifiersCPPThe storage class specifiers are a part of the decl-specifier-seq of a name's declaration syntax.